Effects
Last updated
Last updated
Chromatics 3 has a number of built in effects which can be enabled or disabled on the Effects tab. Effects are layers which show animated lighting on your devices for various circumstances.
To enable/disable an effect, simply click on the desired effect to toggle it.
Startup Animation
When Chromatics first starts and/or is not connected to FFXIV, it displays a rainbow gradient effect over all devices.
Title Screen Animation
While the game is on the main menu or character selection screen, this animation is shown on your devices.
Duty Finder Bell
Flashes your devices when a Duty Finder instance has popped and ready to queue in. Affected Layer: Effect layer
Damage Flash
Flashes when your character takes damage. By default the flash amount is determined by the amount of damage taken. Affected Layer: Effect layer
Animation Reactive Weather
Shows various animated effects depending on the type of weather active in your current zone. Affected Layer: Base layer
Cutscene Animation
While in a cutscene, this animation is displayed. Affected Layer: Effect layer
Gold Saucer Vegas Mode
While in the gold saucer, this animation is displayed. Affected Layer: Base layer
Raid Zone Effects
Shows animations using reactive weather layers for raid zones. Only implemented for Dawntrail currently. Affected Layer: Base layer
Some effects have extra controls that are not configurable in the UI. To change these settings you need to manually edit the effects.chromatics3 file in your installation directory.
effect_damageflash_scaledamage
Enable/disable the flash opacity being determined by the amount of damage taken. Effect: Damage Flash Default: true Values: true/false
effect_damageflash_min_flash
Sets the minimum opacity amount when scale damage is enabled. Effect: Damage Flash Default: 0.1 Values: 0.1-1.0
weather_marelametorum_animation
Enables animated weather in Mare Lametorum for Fair Skies & Moon Dust. Effect: Animated Reactive Weather Default: true Values: true/false
weather_marelametorum_umbralwind_animation
Enables animated weather in Mare Lametorum for Umbral Wind. Effect: Animated Reactive Weather Default: true Values: true/false
weather_ultimathule_animation
Enables animated weather in Ultima Thule. Effect: Animated Reactive Weather Default: true Values: true/false
weather_ultimathule_umbralwind_animation
Enables animated weather in Ultima Thule for Umbral Wind. Effect: Animated Reactive Weather Default: true Values: true/false
weather_rain_animation
Enables animated weather for Rain. Effect: Animated Reactive Weather Default: true Values: true/false
weather_showers_animation
Enables animated weather for Showers. Effect: Animated Reactive Weather Default: true Values: true/false
weather_wind_animation
Enables animated weather for Wind. Effect: Animated Reactive Weather Default: true Values: true/false
weather_gales_animation
Enables animated weather for Gales. Effect: Animated Reactive Weather Default: true Values: true/false
weather_thunder_animation
Enables animated weather for Thunder & Thunderstorms. Effect: Animated Reactive Weather Default: true Values: true/false
weather_astromagneticstorm_animation
Enables animated weather for Astromagnetic Storms. Effect: Animated Reactive Weather Default: true Values: true/false
weather_umbralwind_animation
Enables animated weather for Umbral Wind. Effect: Animated Reactive Weather Default: true Values: true/false
weather_umbralstatic_animation
Enables animated weather for Umbral Static. Effect: Animated Reactive Weather Default: true Values: true/false
weather_snow_animation
Enables animated weather for Snow. Effect: Animated Reactive Weather Default: true Values: true/false
weather_blizzard_animation
Enables animated weather for Blizzards. Effect: Animated Reactive Weather Default: true Values: true/false
weather_sandstorms_animation
Enables animated weather for Sandstorms and Duststorms. Effect: Animated Reactive Weather Default: true Values: true/false
weather_everlastinglight_animation
Enables animated weather for Everlasting Light. Effect: Animated Reactive Weather Default: true Values: true/false