Status Effects
Last updated
Last updated
Status Effects will cause animation effects and change your base and highlight colors based on detrimental status effects enemies inflict on you, such as Poison, Lethargy, etc.
Chromatics will always react to the most-recent status effect that you have been inflicted by.
Currently the following detrimental status effects are supported:
Bind
Petrification
Old
Slow
Stun
Silence
Poison
Pollen
Pox
Paralysis
Leaden
Incapacitation
Dropsy
Amnesia
Bleed
Misery
Sleep
Daze
Heavy
Infirmary
Burns
Deep Freeze
Damage Down
Vulnerability Up