Chromatics 2
  • Welcome to Chromatics
  • License
  • Getting Started
    • Prerequisites
    • Installation
    • Beta Releases
    • Running Chromatics
    • Chromatics Settings
    • Color Palette
  • Devices
    • Device Types
    • Emulator & Stream Overlay
    • Razer Chroma
    • Logitech G Hub
    • Corsair iCUE
    • Coolermaster
    • SteelSeries Engine
    • Wooting
    • Asus AuraSync
    • MSI Mystic Light
    • LIFX Smartbulbs
    • Philips HUE Smartbulbs
    • Advanced Settings
  • Chromatics Effects
    • Overview
    • Base Modes
    • Device Modes
    • Keybind Highlighting
    • Job Gauge Effects
    • Status Effects
    • Casting Effects
    • Menu/Cutscene Effects
    • Gold Saucer Vegas Mode
  • Integrations
    • LCD Displays
    • Advanced Combat Tracker
    • Logitech ARX
    • Google Cast
    • IFTTT
  • Developers
    • Introduction
    • Plugin Setup
    • Accessing FFXIV Data
    • List of ID's
    • Testing & Debug
    • Publishing
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  1. Chromatics Effects

Status Effects

PreviousJob Gauge EffectsNextCasting Effects

Last updated 5 years ago

Status Effects will cause animation effects and change your base and highlight colors based on detrimental status effects enemies inflict on you, such as Poison, Lethargy, etc.

Chromatics will always react to the most-recent status effect that you have been inflicted by.

Currently the following detrimental status effects are supported:

  • Bind

  • Petrification

  • Old

  • Slow

  • Stun

  • Silence

  • Poison

  • Pollen

  • Pox

  • Paralysis

  • Leaden

  • Incapacitation

  • Dropsy

  • Amnesia

  • Bleed

  • Misery

  • Sleep

  • Daze

  • Heavy

  • Infirmary

  • Burns

  • Deep Freeze

  • Damage Down

  • Vulnerability Up

Inflicted with poison.