Status Effects

Inflicted with poison.

Status Effects will cause animation effects and change your base and highlight colors based on detrimental status effects enemies inflict on you, such as Poison, Lethargy, etc.

Chromatics will always react to the most-recent status effect that you have been inflicted by.

Currently the following detrimental status effects are supported:

  • Bind

  • Petrification

  • Old

  • Slow

  • Stun

  • Silence

  • Poison

  • Pollen

  • Pox

  • Paralysis

  • Leaden

  • Incapacitation

  • Dropsy

  • Amnesia

  • Bleed

  • Misery

  • Sleep

  • Daze

  • Heavy

  • Infirmary

  • Burns

  • Deep Freeze

  • Damage Down

  • Vulnerability Up

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